![hyper scape characters hyper scape characters](https://www.elite3d.com/wp-content/uploads/2020/12/elite3d_hyper_scape_concept_characters_07.jpg)
Did you find that this is a better way to even out all 100 players, rather than characters having certain advantages due to abilities? What are some examples of hacks? The idea of having hacks rather than abilities is interesting. We will develop the stories of our world and characters inside and outside the game. We did the same for our characters, mixing the street culture codes of today with more cyber things such as augments and holograms While the action takes place in the future, we wanted to keep the experience grounded and relatable for today’s players, that’s why our city is a mix of classic architecture and more futuristic elements.
![hyper scape characters hyper scape characters](https://2.bp.blogspot.com/-D8nDExQuVCA/XwKk9rh1MlI/AAAAAAAAaoA/jVNcKdORYTkX7Qu_6ktTGfVKUMFCN-pyQCLcBGAsYHQ/w919-h516-p-k-no-nu/hyper-scape-characters-uhdpaper.com-4K-7.2150-wp.thumbnail.jpg)
There are many personal stories and mysterious plots unfolding in the world of 2054 and each season the story will advance as both the “real” world of 2054 and the world within the Hyperscape evolve.
![hyper scape characters hyper scape characters](https://twinfinite.net/wp-content/uploads/2020/07/hyperscape1.jpg)
We have a wide-ranging cast of characters who are all trying to find a path for themselves in the challenging world of 2054. Will we ever get to see what the “real world” looks like? Where have you taken inspiration from with the art style?Īs gamers ourselves, we have always been excited by imagining how video-games could evolve in the near future and how that evolution would shape the players’ life – Hyper Scape is our vision of that future. The premise of the Hyper Scape taking place in a virtual world is extremely interesting. We know players have different preferences, so we’re working to make sure we can bring enough variety that everyone can find their favorite mode! We will continue to develop and release new game modes each season, featuring a wide variety of themes, styles, and team sizes ranging from solo to extremely large teams. There will be a 100-players solo mode, Solo Dark Haze, playable as a Limited Time Mode during Technical Test. When we launch we’ll have a variety of 3-player squad and solo game modes. In Crown Rush Squad, the main mode available during the Technical Test, you play in 3 player-squads against 32 other teams, so that’s 99 players total. We’ve seen varying amounts of player counts in battle royale games? Is it 100 here? Can you play in a variety of sizes (solo, duo, quad etc) That’s where innovations such as the Hacks or the Showdown come from. What we focused on after that was making the battle as spectacular and streamlined as possible, so the pace is intense from start to finish. As BR and shooter fans ourselves, we thought that a Battle Royale would be a good fit for that experience. We started from the notion of Game as a Spectacle – we wanted to build a game that is as fun to watch as it is to play, while bringing viewers and streamers together like never before. When designing the game, did you look at things that these other games did and then try and differentiate certain features to ensure that it’s different from these other games, or was that not a concern?